BeeGone - Ludum Dare 56
A voice-controlled bee game made in 48 hours for Ludum Dare 56. Speed modeling exercise in 3D with a team of four.
Blender GameJam
Overview
A game jam entry where you control a bee using your voice — the louder you buzz, the faster you fly. Built in 48 hours with a team of four: programmer, game designer, UI designer, and myself handling all 3D art.
Process
I used this jam as a speed modeling exercise, choosing 3D over my usual 2D approach. All assets were modeled in Blender under tight time pressure, focusing on readable silhouettes and quick unwraps over polish.