BeeGone - Ludum Dare 56

A voice-controlled bee game made in 48 hours for Ludum Dare 56. Speed modeling exercise in 3D with a team of four.

Blender GameJam
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Overview

A game jam entry where you control a bee using your voice — the louder you buzz, the faster you fly. Built in 48 hours with a team of four: programmer, game designer, UI designer, and myself handling all 3D art.

Process

I used this jam as a speed modeling exercise, choosing 3D over my usual 2D approach. All assets were modeled in Blender under tight time pressure, focusing on readable silhouettes and quick unwraps over polish.

Play on Ludum Dare

View on ArtStation