Set dressing study - Pipes dungeon

A moist dungeon where plants have found their little paradise. Visitors are welcome too — though the welcome tends to be carnivorous.

Unreal Engine Photoshop
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Overview

A damp, overgrown dungeon where leaking pipes have created the perfect conditions for plants to take over. Moss, ferns, and vines have claimed every surface — and some of the vegetation has developed a taste for visitors.

Process

Built in Unreal Engine as a set dressing study focused on the tension between industrial and organic elements. The pipe infrastructure provides the hard-surface backbone, while layered vegetation — placed with Megascans assets and adjusted in Photoshop — softens and consumes the architecture. Lighting plays a key role in creating the damp, humid atmosphere.

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