Part of level in World of Tanks
Professional work on World of Tanks — object placement and terrain texture painting for production game levels.
Digital Art
Overview
A section of a production game level from World of Tanks. This work involved detailing the environment to final shipping quality — placing props and painting terrain textures to bring the level to life.
Process
Worked within the established World of Tanks production pipeline, placing produced objects across the level area and hand-painting terrain textures to blend naturally with the surrounding environment. The focus was on creating readable, gameplay-supporting environments at production quality.